Microsoft Lounge Blackwelder
Interactive LED Wall Content
About
The Interactive LED Wall Content is a part of an ongoing project that Volvoxlabs is servicing to Microsoft Lounge in Culver City, LA (aka Blackwelder ). For the preexisting project, Volvoxlabs installed one massive LED wall to display interactive motion design art pieces along with Cortana interactive lobby wall which allows visitors to communicates with Cortana upon arrival. The interactive LED wall content I created is the second content batch Volvoxlabs produced as the yearly content refresh for space. The main theme is the interpretation of how nature emerges and collides with the man-made artifacts. We used multiple software to fabricate the scenes to look in a photorealistic manner. The tools range from Cinema 4D, Houdini, Unreal Engine 4 for building up the scenes, and both Quixel and Substance were used for texturing. Four Lidar sensors control by TouchDesigner are positioned on the ceiling above the LED wall for variation of scenes’ interactivity. We compiled all of the components together and screen the final output to the LED wall in real-time using Unreal Engine 4. My task focused on creating the environment in Cinema 4D and handed on to the amazing interactive experiential designer of the Volvoxlabs team, Mark McCallum. From that point, he compiled and finalized multiple scenes in Unreal Engine 4.
The Environments
We divided the environment into 3 separate areas; Each area has it’s own distinctive architectural features yet all of them were designed to feel interconnected. The gradual camera movement that transitions in and out from one perspective to another across all three areas. The viewers will be slowly immersed into an ethereal yet convincing environment.